
Building in public
Hi there 👋 I'm Sanket
Visualisation engineer by day. I prototype and ship experiments in public — the useful ones become products, public repos, or a note about what I learned.
- Agent-native interfaces
- AI apps
- SaaS websites
- Spatial XR tools
About me:
I'm a UK-based software engineer and solo builder working across AI, XR, and developer tools. By day I lead real-time 3D and Unreal Engine work — interactive worlds, spatial interfaces, and AR/VR/MR systems — which is where I learned to care about how software actually runs, frame by frame.
Nights and weekends I build my own products. I like to validate demand before I sink time into an MVP: dig into the real pain points, monetisation, and how a thing might launch, then ship it on a modern, AI-first stack. Lately that's FullStackRoadmap, RoomScore, and a growing pile of agent tools and Quest experiments.
I learn through mental models, not memorisation — give me the execution flow and the reason each step exists, ideally sketched on a whiteboard. I build in public and share what breaks. When I'm not shipping, I'm usually helping my family with their projects or planning something for us to learn together.
Things I Shipped So Far:
Shipped websites:
Open source & public experiments:
See everything on GitHub ↗Selected work from GitHub: developer tools, agent workflows, spatial computing experiments, and things I built to learn in public.
Notes and Observations:
Read all notes →Find me:
I share the messy middle on X, teach the spatial side on YouTube, publish the useful parts as notes, and keep the code where other builders can find it.